Two Islands Full of New Challenges
Budding adventurers used to begin their journeys on the Isle of Dawn, however the last big patch replaced this zone with . The re-release of the former beginners’ continent is divided into three areas of varying difficulty, aimed at max level 65 players.  In Velika, the human capital, players can accept the quest ‘’ and be tasked with travelling to the island to vanquish the level 65 to 70 monsters. Rewards can be earned in the form of new equipment, accessories and other items, which can be exchanged with the Vanguard Initiative for Underdawn, Dawnfall and Dawnstorm Tokens. The rule is simple: the stronger the , the more valuable the token.

The Forsaken Island is also getting a fresh lick of paint. From now on, the dungeon also offers a challenging hard mode to complete, at the same time providing an improved chance of picking up the hotly sought after Desolarus Heartbeat, required for crafting the best gear currently available in the game.

Ascend the Dreadspire
The Dreadspire, a dungeon in Tempest Reach in Westonia, is opening its gates once more. Five players must battle their way through this tower, clearing level after level of ever more challenging bosses. Whilst floors 1 to 15 offer a comparatively moderate difficulty level and three treasure chests, adventurers braving the dangers of floors 16 to 22 will have to keep their wits about them as they decide whether to cut and run with the loot they’ve earned so far, or take the bull by the horns and venture on to the next level. There’s plenty of incentive to press on: with a bit of luck, players might find the rare mount “Smolder” or a pair of “” on levels 20 or 22 respectively.


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